Create your first graph
Start a graph, get a runnable skeleton, add a node between the boundaries, and run it.
Create the graph
- Use File → New graph, the create-graph button in the lower right, or open /graphs/new.
- Give the graph a name and pick the scope it should live in (your own scope unless you want it shared).
- The editor opens on a scaffold: the boundary nodes plus a seed edge from Start to Terminate, so the graph is valid and runnable before you add anything.
Add your first real node
- Open the Nodes tab in the editor's left rail and find a node type — start with something self-contained rather than an integration that needs credentials.
- Drag it onto the canvas between Start and Terminate.
- Rewire: connect Start → your node → Terminate, and delete the seed edge that bypassed it.
- Select the node and fill in its required fields in the inspector on the right.
Run it
- Open the Run view in the right rail and provide the graph input as JSON if the graph needs one.
- Fix anything the validation summary flags — Run stays disabled while there are errors.
- Press Run, then follow the execution and open the run afterwards from /runs.
Related
- The editor viewsGraph editorAI Generation, Code, Drawing, and Schematic are four views of one graph's definition; Run / Debug is the view of its execution.
- Add, wire, and arrange nodesGraph editorPlace nodes from the catalog, connect them into a path from Start to Terminate, and tidy the layout.
- Run a graphRunning & debuggingSupply the input, clear validation, start the run, and find it afterwards.
- Describe a graph and let the builder draft itAI generationWrite what the workflow should do, generate a draft graph, then edit it like anything you drew yourself.
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